Hi,
This one is driving me bonkers!
Using the control below, I have a multiimage control that is pulling fanart from a folder. An animation attached to the control fades in each new slide, slowly zooms it from 1.5x to its original size before finally fading it out (there is a little overlap in the zoom / fade out).
What I need to happen here is for the image to be invisibly swapped in sync with the animation - hence the durations of each are set to 15000ms
Let's assume this control is embedded on the home window. On initial window load, everything works and syncs up nicely. However, when I leave home and later return, the mutiimage and animation timers no longer sync, with images swapping over mid-animation.
Can anyone suggest a way I can ensure that the multimage and animation timers play well together?
Thanks as ever,
theDeadMan.
This one is driving me bonkers!
Using the control below, I have a multiimage control that is pulling fanart from a folder. An animation attached to the control fades in each new slide, slowly zooms it from 1.5x to its original size before finally fading it out (there is a little overlap in the zoom / fade out).
What I need to happen here is for the image to be invisibly swapped in sync with the animation - hence the durations of each are set to 15000ms
Let's assume this control is embedded on the home window. On initial window load, everything works and syncs up nicely. However, when I leave home and later return, the mutiimage and animation timers no longer sync, with images swapping over mid-animation.
Code:
<control type="multiimage">
<posx>0</posx>
<posy>0</posy>
<include>dimensionsFullscreen</include>
<imagepath>$INFO[Skin.String(videoFanartLocation)]</imagepath>
<timeperimage>15000</timeperimage>
<fadetime>0</fadetime>
<pauseatend>0</pauseatend>
<randomize>true</randomize>
<aspectratio>stretch</aspectratio>
<animation type="Conditional" condition="true" loop="true">
<effect type="fade" start="0" end="100" time="2000" />
<effect type="zoom" center="auto" start="150" end="100" time="15000" />
<effect type="fade" start="100" end="0" delay="14000" time="1000" />
</animation>
</control>
Can anyone suggest a way I can ensure that the multimage and animation timers play well together?
Thanks as ever,
theDeadMan.